A logic-based puzzle game built around energy beams, reflective surfaces and spatial reasoning. Play solo, or in two-player co-op where every move reshapes your partner's side of the puzzle.
Energy beams, reflection, and interconnected test chambers inside a minimalist industrial facility.
Every chamber is a system. Understand it, bend it, and route energy to where it needs to go.
Redirect, split and transform signals with reflective surfaces and logic devices to power each chamber.
Read the room in three dimensions. Angles, reflections and elevation all change how a puzzle resolves.
Each player holds a distinct role. Success depends on how your actions ripple into your partner's side.
Buttons, gates and environmental mechanisms interconnect across the whole facility. Nothing acts alone.
No hand-holding. Test ideas, fail safely, and let understanding, not instruction, carry you forward.
A clean, atmospheric industrial facility where every light, panel and marker means something.
Each unit emits a beam on its own code. The facility's reflectors, converters and logic tools are what bend, split and reroute those signals. Chamber by chamber, the conversions grow deeper. Play with a partner, or take both units solo.
Emits a beam on its own code, converting into its own family of signals as new tools come into play.
Emits a beam on a separate code, resolving into a different signal group, the other half of every circuit.





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